This is a hidden mechanic, which doesn't show in the tooltip. Resist Lightning * increases your Maximum Lightning Resistance passively by 0.5 per Skill Point. Dexterity: Enough to wear specific equipment. Strength: Enough to wear specific equipment. If the monsters are somewhat spread in the area, player can try to bounce from one to another. Charge works great against lone monsters, but is bad at crowd control. Salvation * is an optional single Skill Point investment that can greatly boost All Elemental Resistances of you and your allies. The Charger is a Paladin build, using the Charge skill. This Skill works well in combination with Vigor for extra movement speed.Ĭleansing * reduces the duration of negative effects for you and your allies, such as Curses or Poison Length. It also gives additional Stamina and Stamina regeneration.Ĭharge * is a movement Skill that knocks back enemies in its path. This is great in town or quickly running over to pick up items and click objects. Monster (PvM) build usable in almost all possible situations. He specialized in the skill Blessed Hammer, hence the name. Vigor * provides you and your party with Velocity which increases the movement speed (separate from Faster Run/Walk). The Hammerdin is one of the most popular Paladin builds from Diablo II. It also has a hidden mechanic that drastically boosts your Faster Block Rate animation. Holy Shield * boosts your Chance to Block, Defense, and Smite Damage. Fanaticism * Aura applies to you and all allies, granting Attack Rating, +x% Damage and Increased Attack Speed.
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